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Games built
by Zhander.

An indie studio of one, making browser games, Roblox worlds and the music that goes with them. Every soundtrack here is made in-house.

Play anywhere

Install like an app

Lanternfall is a web app. Open it on your phone and add it to your home screen.

Roblox

Worlds on Roblox

Etherfall has been announced. More details to come.

Soundtracks

Music by Zhander

Each game ships with its own original score, released as a volume.

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Announced

ETHERFALL

Ten worlds. Ten bosses. Fight your way to the place where the world ends.

Not yet released
10Worlds
30Hunting zones
10World bosses
1–250Level range
The worlds

Every world has its own sky.

Forests, tombs, glacier citadels, neon cities and the edge of creation. Pick a world and watch it move.

World boss
You will fight
The hub

The Astral Crossing

Every run starts on a floating island in the sky. Gear up, then step into a portal. Each portal opens at a set level, so the road ahead is always visible.

  1. 1Level up in Verdant Hollow, the first world.
  2. 2Unlock the next portal at its required level.
  3. 3Beat the boss, then rebirth and go again.
Boss wall

One at the end of every world.

Slams, barrages, summons and a rage phase. Hover a card, or tap it on a phone, to see the arena.

Combat and progression

Built around the fight.

Three ways to swing

Pick the weapon style that fits you. Each plays differently, and each has gear to chase.

Single swordDual wieldTwo-handed

Rebirth

Reach the top, reset, and start over stronger.

Mini-bosses

Tougher elites roam every zone, and enemies fill the whole map, not just the camps.

Rare drops

Rare gear drops from the things you kill, and the shop covers the rest.

360° item view

Every item, in the store too, spins so you can see exactly what you are getting.

The Diamond store

The in-game Store is bought with Diamonds, including the protected Alpha armor and weapons. The Robux store only sells Diamond packs.

Original music

Etherfall Vol. 1

Each world has its own theme. Turn the sound up.

Announced

Answer the call.

Etherfall has been announced. More details to come.

← All games Tower defense · Roguelike

Lanternfall

Things come down the trail at night. Hang lanterns, pick boons, and bring your embers home to grow stronger.

FreePlays in your browserInstalls as an appWorks offline

v1.2 Crossroads Released Oct 18, 2026

Lanternfall running on two phones: a wave in Glimmer Caves and the Hollow Harvest event
21worlds
12lanterns
53boons
24kinds of foes
67camp upgrades
Gameplay

How a run works

Every run carves a brand-new random trail. Win or lose, you keep your embers and go deeper next time.

A wave in Glimmer Caves: ascended lanterns firing at moths, beetles and shellbacks

A wave in Glimmer Caves, Normal difficulty

  1. 1

    Pick a world and set the difficulty

    Slide from Easy to Nightmare, then survive the waves. Harder nights pay up to ×2.25 embers and XP.

  2. 2

    Drag lanterns onto the grass

    Each run builds a new trail, so no two layouts play the same. Paths can even cross over themselves.

  3. 3

    Upgrade as the waves build

    Every lantern has three upgrade paths of five tiers, and you can use two. Max both and it ascends, then merges with another ascended lantern for even more power.

  4. 4

    Earn boons

    Every foe you snuff and every upgrade you buy fills boon XP. Level up to choose from 53 boons, from Common and Rare up to Legendary, Mythic and Exotic.

  5. 5

    Bring your embers home

    The run pays out whether you win or lose. Spend embers at camp on permanent upgrades and new lanterns, then go deeper.

12 lanterns

Each one with real choices

Lanterns are grouped into Damage, Area, Control and Support. Numbers below are base stats before upgrades, mastery, boons and camp upgrades.

3 × 5Three upgrade paths of five tiers each. Only two paths can be active.
3Ascension types once both paths are maxed, each linked to a path.
×1.75Damage from each merge of two ascended lanterns. Merge again for Ascended III.
1–100Mastery per lantern. Playing it unlocks later tiers and ascensions, plus a Radiant look at 100.
21 worlds

Every depth twists the rules

Win a campaign run on your deepest world to open the next. Deeper worlds have tougher foes (+35% health per depth) and pay more (+25% embers per depth).

Campaign

40 waves

Survive to win and open the next depth. After wave 40 you can end the run and collect, or keep going until your lives run out.

Endless

A new world every 5 waves

Start in a random world you've unlocked. Every fifth wave its boss arrives, then the world and its twist change while your trail stays put.

Events

Limited-time nights

Event worlds are endless and harder, with their own foes and boss. They pay candy for that event's free pass.

24 kinds of foes

A new creature with a new trick, every depth

From the Bog lurker in Ashen Marsh to the Moon titan on the last night. Each world also has its own boss on every fifth wave, 21 bosses in all.

Every foe in the game, from the Bog lurker to the Moon titan, plus the Halloween creatures
Difficulty

Turn the night up

Set it with the slider before every run. Harder nights hit harder and pay more. Oblivion opens after your first prestige.

Normal
Foe health
Foe speed
Starting lives
Embers and XP
Live now · until November 1

The Hollow Harvest

A Halloween event with an endless, harder night and its own creatures.

  • Vampire bats that come in flocks
  • Jacks that burst into seeds
  • Ghosts that fade out of reach
  • Skeletons that pull themselves back together
  • The Pumpkin King every fifth wave

Every wave you hold pays candy, which only drops here. Spend it on a free 25-tier event pass full of Event skins, or pick up the Hallow's Eve set in the shop.

The Hollow Harvest event: jacks, skeletons, ghosts and bats on a graveyard trail
Skins

The rarer the skin, the louder it gets

Legendaries gain a golden halo. Higher rarities add rune rings, light rays, orbiting sparkles and color-cycling shots. Event skins go further, with circling bats, drifting ghosts and a blood-moon glow.

Skins from Legendary to Exotic and Event, animating
  • Common
  • Rare
  • Legendary
  • Mythic
  • Celestial
  • Exotic
  • Event
Progression

Always something to work toward

Season 1: The Hollow Moon

A 100-tier pass with a story, three exclusive lanterns, Mythic and Exotic skins and menu themes.

Event passes

Free 25-tier passes, paid for with the event's own currency.

Hourly shop

Six featured skins rotate every hour, including 36 shop-only skins you can't get anywhere else.

67 camp upgrades

Nearly 700 levels across Economy, Offense, Defense, Run & boons, Lanterns, Lore and Progress.

Camp, world collections, the Lanterns page and a boon pick
Upgrade paths, the season and event passes, and the shop
Play anywhere

Install it as an app

Lanternfall is a Progressive Web App. Install it once and it runs full screen, works offline, and checks for updates on its own.

iPhone / iPad
Open the game in Safari, tap Share, then Add to Home Screen.
Android
Open it in Chrome, then tap Install app.
Desktop
Open it in Chrome or Edge and click the install icon in the address bar.

PC shortcuts Space send a wave · 1–9 pick lanterns · U upgrade · M merge · F speed · P pause · Esc cancel

Plays upright on phones and in landscape on computers and tablets. Your save lives on your device, with Online backup and Sign in with Google if you want your progress on every device.

The Witching Hour update cinematic: a harvest moon rises, bats fly past and the title drops in

Big updates play their own cinematic the first time you open the game.

Lanternfall Official Soundtrack Vol. 1Atmospheric music for every world and menu theme. Music by Zhander.

Light the lanterns.

← All games Idle game · Web & Windows

tidepool

A calm idle game about growing a tide pool, from a single polyp to a leviathan-filled deep.

DiscontinuedTidepool is no longer in development and won't get more updates. It is still playable. The last version is 1.6.16.
58reef creatures
10ascensions
100pass tiers
76skins
39trophies
Gameplay

Tap, grow, spawn, ascend

Your reef keeps gathering plankton while you're away. Every run makes the next one faster.

The reef tab with polyps, sponges and anemones A Surge bloom with confetti over the reef The Spawn tab The Ascend tab showing the Deepcaller rank
  1. 1

    Tap the water

    Every tap gathers plankton. It's how you get your first polyp.

  2. 2

    Grow your reef

    Spend plankton on polyps, sponges, anemones, kelp beds and deeper creatures. They gather plankton for you, even while you're away.

  3. 3

    Catch blooms

    Glowing blooms drift by now and then. Tap one for a Frenzy or Surge boost.

  4. 4

    Spawn when growth slows

    Your reef starts over, but you earn pearls for permanent upgrades that make every run faster. Each pearl adds 5% production.

  5. 5

    Ascend to a new rank

    Climb from Tidewatcher to Tide Sovereign. Each rank unlocks 5 deeper reefs and 3 new tides, and multiplies your production.

The reef

Eight creatures, then fifty more

Plankton per second, per creature, at base. Each step down the ladder is far stronger and far dearer. Ascensions add 5 deeper reefs each, up to 58 in all.

    Bars use a log scale, so each bar is many times longer than the one above it.

    Ascension ranks

    Ten ranks, ten stories

    Every rank has its own animation and a short story in the game. Pick one.

    Production Pearls needed

    Screens

    Everything in the game

    Real screenshots from the final version. Scroll sideways.

    Reef tab
    ReefBuy creatures that gather plankton.
    Tide tab
    TideUpgrades that lift the whole pool.
    Spawn tab
    SpawnStart over for pearls.
    Ascend tab
    AscendClimb to the next rank.
    Pass missions
    MissionsEarn pass XP and shells.
    Pass track
    Track100 tiers of rewards, plus bonus tiers.
    Shop upgrades
    Shell upgradesPermanent, and they never reset.
    Treasure chests
    TreasurePick one of three chests.
    Skins
    SkinsWater, reefs, taps and companions.
    Trophies
    Trophies39 milestones, each adds production.
    Skins and shop

    Make the pool yours

    Skins change the water, the reef colors, the tap effect and a companion. They carry through spawns and ascensions.

    • Common
    • Rare
    • Legendary
    • Mythic
    • Exotic
    • Event

    Tide market

    A rotating skin shop. It stocks 5 skins for shells, with at most one legendary at a time, and restocks every 10 minutes.

    Treasure chests

    Spend Doubloons to pick one of three chests. All three have the same odds. Your 25th chest without an exotic is a guaranteed exotic, and skins you own never drop again.

    App themes

    Exotic skins that recolor the whole app. Five unlock by ascending: Reefglow, Stormcell, Starlit deep, Silver mirror and Sovereign gold. Treasure adds Doubloon night and Crimson tide.

    Season and event

    What shipped with it

    Season 1

    Brinelight

    A 100-tier pass of skins and shells, with a story about where the Brinelight comes from. Earn XP by playing, finishing missions and earning trophies.

    Tier 105
    100 shells
    Tier 110
    150 shells
    Tier 125
    250 shells
    Tier 150
    500 shells
    Halloween event

    Four exotic skins

    A limited Halloween shop, paid for with shells.

    • Haunted harborWater · 100 shells
    • Jack-o'-lanternReef colors · 150 shells
    • Spooky spiritsTap effect · 150 shells
    • Lantern phantomCompanion · 250 shells
    Update history

    From 1.5 to the last update

    1. 1.5

      The first public version

      The Halloween event and Season 1: Brinelight go live.

    2. 1.6.1

      The Tide market

      A rotating skin shop, a skins inventory and the new Event rarity.

    3. 1.6.5

      Ranks, crystals and app themes

      Tide crystals unlock at ascension 3. Every rank gets its own animation, and five themes recolor the app.

    4. 1.6.7

      Bonus tiers and Claim all

      Four bonus pass tiers past 100, a sideways Track and a Claim all button.

    5. 1.6.11

      Treasure chests

      A major update. Doubloons, three chests, a pity guarantee and eight new exotic skins.

    6. 1.6.13

      A tidier reef

      The reef scene is arranged in three depth rows, and the Track shows reward icons.

    7. 1.6.15

      A new ascension system

      A major update. Pearls are limited per spawn, and every ascension needs more of them.

    8. 1.6.16

      Lasting reefs and bigger ascensions

      The final update. Tide crystals buy upgrades that keep your reefs and tides through spawns and ascensions.

    Still playable

    Play it, or install it

    Tidepool runs in your browser and plays offline once loaded. Your progress is saved on your device. Copy a save code now and then from Trophies, Save data, so you never lose it.

    iPhone / iPad
    Open the game in Safari, tap Share, then Add to Home Screen.
    Android
    Open it in Chrome and tap Install, or the menu, then Add to Home screen.
    Windows
    Download the setup file from the latest release. If Windows says "Windows protected your PC," click More info, then Run anyway.